James Ebentier

$ whoami

I help engineers get their systems right — a fraction of the time, all of the leverage.

James Ebentier — software architect based in Berlin. I embed with engineering teams to unblock hard technical decisions and mentor the people who'll own the system long after I'm gone.

Portfolio

Featured Projects

The Game About People

Live

The Game About People is where we first debuted BiTi to the world. The focus of this game is to get to know your friends better, and get to know which of your friends knows you best. The Game About People is a fun multiplayer game and is a hit at parties where you want to see just how well you all know each other.

NotMyRealEmail.com - Secure Email Aliasing and Forwarding Service

Pre-Launch

Not My Real Email offers users a secure and convenient solution to protect their online privacy by creating email aliases or masks over their existing email addresses, perfect for those seeking heightened anonymity and safety in their online activities.

Writing

Latest Writing

How Automated Scans Saved Me From Disaster

July 11, 2024

Learn how automated scans saved me from an SEO disaster after converting my site to a new platform. I'll walk you through the process of how I found the issues, what they were, and how I resolved them.

The First Deployment and Cut-Over

July 08, 2024

The process and challenges of deploying a Ruby on Rails application to Heroku and transitioning a domain with zero downtime, using Terraform for infrastructure automation.

Converting a Site from React to Rails + Tailwind Quickly and Efficiently

July 05, 2024

After getting a Rails base template configured and ready to go, the next step is to convert all the existing functionality of the application from the old React app to the new Rails app. This is the process I used to do that quickly and efficiently, as well as some of the lessons I learned along the way.

Get in touch

Have a hard technical decision in front of you, or a team that could use an outside perspective? Let's talk.

Work with me

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